01

01

GAMING

GAMING

YOU'VE EXPLORED 0% OF THIS SPACE
Nibble Games

Nibble Games

Creating a Successful Platform for Daily Casual Games

Nibble Games

Creating a Successful Platform for Daily Casual Games
gaming

What if a brand-new gaming portfolio could grow to 450k monthly active users—without a single dollar of advertising spend? As the co-creator of Nibble, featuring flagship games Maptap and Noggle, Summer launched and runs a daily gaming destination populated with simple and uncannily addictive casual experiences.

Playdom

Playdom

The Hypergrowth Era: Director of Product & Marketing

Playdom

The Hypergrowth Era: Director of Product & Marketing
gaming

Playdom was one of the fastest growing and most innovative social gaming companies in the world. Summer steadied the ship by leading the company’s acquisition and integration of 12 competing studios in an 18-month time span. Scaled company to 600 employees and 11 offices worldwide. She went on to lead central product and marketing (monetization, virals and paid marketing). Oversaw a team that managed multi-million paid media budgets engaging millions of daily active players, with industry leading ARPU.

Playdom

Playdom

The Disney Sale: Associate General Counsel

Playdom

The Disney Sale: Associate General Counsel
gaming

When Playdom’s market dominance culminated in acquisition by Disney, the critical question was how to integrate the two companies. Summer led the sale process and integration. Prior to leading the central product and marketing org, she negotiated a complicated set of commercial contracts that included IP licensing with NBA, ESPN and Marvel. Managed $763M sale and a $76M+ venture capital raise

Skybound Stories

Skybound Stories

Building a Distributed Studio from Zero

Skybound Stories

Building a Distributed Studio from Zero
gaming

Summer built and led a new studio for interactive, episodic storytelling based on The Walking Dead, Invincible and other Skybound-owned IP. WIthin weeks, she recruited and deployed some of the best engineers, designers and storytellers from animation and gaming, working remotely for a nearly 24/7 sophisticated virtual pipeline. Starting from scratch, we were ready to produce episodes within two months. To validate the pipeline and art style, we produced a short film prototype in three weeks.

Pocket Gems

Pocket Gems

Talent and Studio Partnerships

Pocket Gems

Talent and Studio Partnerships
gaming

Summer drove a model to capture awareness for Pocket Gems’ Episode by launching development and co-marketing partnerships with studios, pop-stars and YouTubers. Notable partnerships secured include Clueless, Paramount Pictures, Pitch Perfect, and Universal Studios.

Sequel

Sequel

Building a Storytelling Platform

Sequel

Building a Storytelling Platform
gaming

Before GPT and Claude, Sequel proved the potential of chat-based interaction. To grow Sequel into a story platform with hundreds of thousands of monthly active users, Summer led strategic partnerships, product development, content development and launches (including with Now You See Me, The Walking Dead, J-12, Meta and Kik).

Pocket Gems

Pocket Gems

Monetizing User Generated Content

Pocket Gems

Monetizing User Generated Content
gaming

Episode's vibrant user community was a valuable revenue asset waiting to be developed. Summer led a program that increased the scale. Users posted their own stories on the app, then partnered with Episode to turn it into a sophisticated monetization model. ~$20M annual ad revenue; 2.5B+ ad impressions; up to ~$650K/week in UGC story revenue

Nibble Games

Nibble Games

Creating a Successful Platform for Daily Casual Games

Nibble Games

Creating a Successful Platform for Daily Casual Games
gaming

What if a brand-new gaming portfolio could grow to 450k monthly active users—without a single dollar of advertising spend? As the co-creator of Nibble, featuring flagship games Maptap and Noggle, Summer launched and runs a daily gaming destination populated with simple and uncannily addictive casual experiences.

Playdom

Playdom

The Hypergrowth Era: Director of Product & Marketing

Playdom

The Hypergrowth Era: Director of Product & Marketing
gaming

Playdom was one of the fastest growing and most innovative social gaming companies in the world. Summer steadied the ship by leading the company’s acquisition and integration of 12 competing studios in an 18-month time span. Scaled company to 600 employees and 11 offices worldwide. She went on to lead central product and marketing (monetization, virals and paid marketing). Oversaw a team that managed multi-million paid media budgets engaging millions of daily active players, with industry leading ARPU.

Playdom

Playdom

The Disney Sale: Associate General Counsel

Playdom

The Disney Sale: Associate General Counsel
gaming

When Playdom’s market dominance culminated in acquisition by Disney, the critical question was how to integrate the two companies. Summer led the sale process and integration. Prior to leading the central product and marketing org, she negotiated a complicated set of commercial contracts that included IP licensing with NBA, ESPN and Marvel. Managed $763M sale and a $76M+ venture capital raise

Skybound Stories

Skybound Stories

Building a Distributed Studio from Zero

Skybound Stories

Building a Distributed Studio from Zero
gaming

Summer built and led a new studio for interactive, episodic storytelling based on The Walking Dead, Invincible and other Skybound-owned IP. WIthin weeks, she recruited and deployed some of the best engineers, designers and storytellers from animation and gaming, working remotely for a nearly 24/7 sophisticated virtual pipeline. Starting from scratch, we were ready to produce episodes within two months. To validate the pipeline and art style, we produced a short film prototype in three weeks.

Pocket Gems

Pocket Gems

Talent and Studio Partnerships

Pocket Gems

Talent and Studio Partnerships
gaming

Summer drove a model to capture awareness for Pocket Gems’ Episode by launching development and co-marketing partnerships with studios, pop-stars and YouTubers. Notable partnerships secured include Clueless, Paramount Pictures, Pitch Perfect, and Universal Studios.

Sequel

Sequel

Building a Storytelling Platform

Sequel

Building a Storytelling Platform
gaming

Before GPT and Claude, Sequel proved the potential of chat-based interaction. To grow Sequel into a story platform with hundreds of thousands of monthly active users, Summer led strategic partnerships, product development, content development and launches (including with Now You See Me, The Walking Dead, J-12, Meta and Kik).

Pocket Gems

Pocket Gems

Monetizing User Generated Content

Pocket Gems

Monetizing User Generated Content
gaming

Episode's vibrant user community was a valuable revenue asset waiting to be developed. Summer led a program that increased the scale. Users posted their own stories on the app, then partnered with Episode to turn it into a sophisticated monetization model. ~$20M annual ad revenue; 2.5B+ ad impressions; up to ~$650K/week in UGC story revenue

Nibble Games

Nibble Games

Creating a Successful Platform for Daily Casual Games

Nibble Games

Creating a Successful Platform for Daily Casual Games
gaming

What if a brand-new gaming portfolio could grow to 450k monthly active users—without a single dollar of advertising spend? As the co-creator of Nibble, featuring flagship games Maptap and Noggle, Summer launched and runs a daily gaming destination populated with simple and uncannily addictive casual experiences.

Playdom

Playdom

The Hypergrowth Era: Director of Product & Marketing

Playdom

The Hypergrowth Era: Director of Product & Marketing
gaming

Playdom was one of the fastest growing and most innovative social gaming companies in the world. Summer steadied the ship by leading the company’s acquisition and integration of 12 competing studios in an 18-month time span. Scaled company to 600 employees and 11 offices worldwide. She went on to lead central product and marketing (monetization, virals and paid marketing). Oversaw a team that managed multi-million paid media budgets engaging millions of daily active players, with industry leading ARPU.

Playdom

Playdom

The Disney Sale: Associate General Counsel

Playdom

The Disney Sale: Associate General Counsel
gaming

When Playdom’s market dominance culminated in acquisition by Disney, the critical question was how to integrate the two companies. Summer led the sale process and integration. Prior to leading the central product and marketing org, she negotiated a complicated set of commercial contracts that included IP licensing with NBA, ESPN and Marvel. Managed $763M sale and a $76M+ venture capital raise

Skybound Stories

Skybound Stories

Building a Distributed Studio from Zero

Skybound Stories

Building a Distributed Studio from Zero
gaming

Summer built and led a new studio for interactive, episodic storytelling based on The Walking Dead, Invincible and other Skybound-owned IP. WIthin weeks, she recruited and deployed some of the best engineers, designers and storytellers from animation and gaming, working remotely for a nearly 24/7 sophisticated virtual pipeline. Starting from scratch, we were ready to produce episodes within two months. To validate the pipeline and art style, we produced a short film prototype in three weeks.

Pocket Gems

Pocket Gems

Talent and Studio Partnerships

Pocket Gems

Talent and Studio Partnerships
gaming

Summer drove a model to capture awareness for Pocket Gems’ Episode by launching development and co-marketing partnerships with studios, pop-stars and YouTubers. Notable partnerships secured include Clueless, Paramount Pictures, Pitch Perfect, and Universal Studios.

Sequel

Sequel

Building a Storytelling Platform

Sequel

Building a Storytelling Platform
gaming

Before GPT and Claude, Sequel proved the potential of chat-based interaction. To grow Sequel into a story platform with hundreds of thousands of monthly active users, Summer led strategic partnerships, product development, content development and launches (including with Now You See Me, The Walking Dead, J-12, Meta and Kik).

Pocket Gems

Pocket Gems

Monetizing User Generated Content

Pocket Gems

Monetizing User Generated Content
gaming

Episode's vibrant user community was a valuable revenue asset waiting to be developed. Summer led a program that increased the scale. Users posted their own stories on the app, then partnered with Episode to turn it into a sophisticated monetization model. ~$20M annual ad revenue; 2.5B+ ad impressions; up to ~$650K/week in UGC story revenue

YOU'VE EXPLORED 0% OF THIS SPACE
Nibble Games

Nibble Games

Creating a Successful Platform for Daily Casual Games

Nibble Games

Creating a Successful Platform for Daily Casual Games
gaming

What if a brand-new gaming portfolio could grow to 450k monthly active users—without a single dollar of advertising spend? As the co-creator of Nibble, featuring flagship games Maptap and Noggle, Summer launched and runs a daily gaming destination populated with simple and uncannily addictive casual experiences.

Playdom

Playdom

The Hypergrowth Era: Director of Product & Marketing

Playdom

The Hypergrowth Era: Director of Product & Marketing
gaming

Playdom was one of the fastest growing and most innovative social gaming companies in the world. Summer steadied the ship by leading the company’s acquisition and integration of 12 competing studios in an 18-month time span. Scaled company to 600 employees and 11 offices worldwide. She went on to lead central product and marketing (monetization, virals and paid marketing). Oversaw a team that managed multi-million paid media budgets engaging millions of daily active players, with industry leading ARPU.

Playdom

Playdom

The Disney Sale: Associate General Counsel

Playdom

The Disney Sale: Associate General Counsel
gaming

When Playdom’s market dominance culminated in acquisition by Disney, the critical question was how to integrate the two companies. Summer led the sale process and integration. Prior to leading the central product and marketing org, she negotiated a complicated set of commercial contracts that included IP licensing with NBA, ESPN and Marvel. Managed $763M sale and a $76M+ venture capital raise

Skybound Stories

Skybound Stories

Building a Distributed Studio from Zero

Skybound Stories

Building a Distributed Studio from Zero
gaming

Summer built and led a new studio for interactive, episodic storytelling based on The Walking Dead, Invincible and other Skybound-owned IP. WIthin weeks, she recruited and deployed some of the best engineers, designers and storytellers from animation and gaming, working remotely for a nearly 24/7 sophisticated virtual pipeline. Starting from scratch, we were ready to produce episodes within two months. To validate the pipeline and art style, we produced a short film prototype in three weeks.

Pocket Gems

Pocket Gems

Talent and Studio Partnerships

Pocket Gems

Talent and Studio Partnerships
gaming

Summer drove a model to capture awareness for Pocket Gems’ Episode by launching development and co-marketing partnerships with studios, pop-stars and YouTubers. Notable partnerships secured include Clueless, Paramount Pictures, Pitch Perfect, and Universal Studios.

Sequel

Sequel

Building a Storytelling Platform

Sequel

Building a Storytelling Platform
gaming

Before GPT and Claude, Sequel proved the potential of chat-based interaction. To grow Sequel into a story platform with hundreds of thousands of monthly active users, Summer led strategic partnerships, product development, content development and launches (including with Now You See Me, The Walking Dead, J-12, Meta and Kik).

Pocket Gems

Pocket Gems

Monetizing User Generated Content

Pocket Gems

Monetizing User Generated Content
gaming

Episode's vibrant user community was a valuable revenue asset waiting to be developed. Summer led a program that increased the scale. Users posted their own stories on the app, then partnered with Episode to turn it into a sophisticated monetization model. ~$20M annual ad revenue; 2.5B+ ad impressions; up to ~$650K/week in UGC story revenue

Nibble Games

Nibble Games

Creating a Successful Platform for Daily Casual Games

Nibble Games

Creating a Successful Platform for Daily Casual Games
gaming

What if a brand-new gaming portfolio could grow to 450k monthly active users—without a single dollar of advertising spend? As the co-creator of Nibble, featuring flagship games Maptap and Noggle, Summer launched and runs a daily gaming destination populated with simple and uncannily addictive casual experiences.

Playdom

Playdom

The Hypergrowth Era: Director of Product & Marketing

Playdom

The Hypergrowth Era: Director of Product & Marketing
gaming

Playdom was one of the fastest growing and most innovative social gaming companies in the world. Summer steadied the ship by leading the company’s acquisition and integration of 12 competing studios in an 18-month time span. Scaled company to 600 employees and 11 offices worldwide. She went on to lead central product and marketing (monetization, virals and paid marketing). Oversaw a team that managed multi-million paid media budgets engaging millions of daily active players, with industry leading ARPU.

Playdom

Playdom

The Disney Sale: Associate General Counsel

Playdom

The Disney Sale: Associate General Counsel
gaming

When Playdom’s market dominance culminated in acquisition by Disney, the critical question was how to integrate the two companies. Summer led the sale process and integration. Prior to leading the central product and marketing org, she negotiated a complicated set of commercial contracts that included IP licensing with NBA, ESPN and Marvel. Managed $763M sale and a $76M+ venture capital raise

Skybound Stories

Skybound Stories

Building a Distributed Studio from Zero

Skybound Stories

Building a Distributed Studio from Zero
gaming

Summer built and led a new studio for interactive, episodic storytelling based on The Walking Dead, Invincible and other Skybound-owned IP. WIthin weeks, she recruited and deployed some of the best engineers, designers and storytellers from animation and gaming, working remotely for a nearly 24/7 sophisticated virtual pipeline. Starting from scratch, we were ready to produce episodes within two months. To validate the pipeline and art style, we produced a short film prototype in three weeks.

Pocket Gems

Pocket Gems

Talent and Studio Partnerships

Pocket Gems

Talent and Studio Partnerships
gaming

Summer drove a model to capture awareness for Pocket Gems’ Episode by launching development and co-marketing partnerships with studios, pop-stars and YouTubers. Notable partnerships secured include Clueless, Paramount Pictures, Pitch Perfect, and Universal Studios.

Sequel

Sequel

Building a Storytelling Platform

Sequel

Building a Storytelling Platform
gaming

Before GPT and Claude, Sequel proved the potential of chat-based interaction. To grow Sequel into a story platform with hundreds of thousands of monthly active users, Summer led strategic partnerships, product development, content development and launches (including with Now You See Me, The Walking Dead, J-12, Meta and Kik).

Pocket Gems

Pocket Gems

Monetizing User Generated Content

Pocket Gems

Monetizing User Generated Content
gaming

Episode's vibrant user community was a valuable revenue asset waiting to be developed. Summer led a program that increased the scale. Users posted their own stories on the app, then partnered with Episode to turn it into a sophisticated monetization model. ~$20M annual ad revenue; 2.5B+ ad impressions; up to ~$650K/week in UGC story revenue

Nibble Games

Nibble Games

Creating a Successful Platform for Daily Casual Games

Nibble Games

Creating a Successful Platform for Daily Casual Games
gaming

What if a brand-new gaming portfolio could grow to 450k monthly active users—without a single dollar of advertising spend? As the co-creator of Nibble, featuring flagship games Maptap and Noggle, Summer launched and runs a daily gaming destination populated with simple and uncannily addictive casual experiences.

Playdom

Playdom

The Hypergrowth Era: Director of Product & Marketing

Playdom

The Hypergrowth Era: Director of Product & Marketing
gaming

Playdom was one of the fastest growing and most innovative social gaming companies in the world. Summer steadied the ship by leading the company’s acquisition and integration of 12 competing studios in an 18-month time span. Scaled company to 600 employees and 11 offices worldwide. She went on to lead central product and marketing (monetization, virals and paid marketing). Oversaw a team that managed multi-million paid media budgets engaging millions of daily active players, with industry leading ARPU.

Playdom

Playdom

The Disney Sale: Associate General Counsel

Playdom

The Disney Sale: Associate General Counsel
gaming

When Playdom’s market dominance culminated in acquisition by Disney, the critical question was how to integrate the two companies. Summer led the sale process and integration. Prior to leading the central product and marketing org, she negotiated a complicated set of commercial contracts that included IP licensing with NBA, ESPN and Marvel. Managed $763M sale and a $76M+ venture capital raise

Skybound Stories

Skybound Stories

Building a Distributed Studio from Zero

Skybound Stories

Building a Distributed Studio from Zero
gaming

Summer built and led a new studio for interactive, episodic storytelling based on The Walking Dead, Invincible and other Skybound-owned IP. WIthin weeks, she recruited and deployed some of the best engineers, designers and storytellers from animation and gaming, working remotely for a nearly 24/7 sophisticated virtual pipeline. Starting from scratch, we were ready to produce episodes within two months. To validate the pipeline and art style, we produced a short film prototype in three weeks.

Pocket Gems

Pocket Gems

Talent and Studio Partnerships

Pocket Gems

Talent and Studio Partnerships
gaming

Summer drove a model to capture awareness for Pocket Gems’ Episode by launching development and co-marketing partnerships with studios, pop-stars and YouTubers. Notable partnerships secured include Clueless, Paramount Pictures, Pitch Perfect, and Universal Studios.

Sequel

Sequel

Building a Storytelling Platform

Sequel

Building a Storytelling Platform
gaming

Before GPT and Claude, Sequel proved the potential of chat-based interaction. To grow Sequel into a story platform with hundreds of thousands of monthly active users, Summer led strategic partnerships, product development, content development and launches (including with Now You See Me, The Walking Dead, J-12, Meta and Kik).

Pocket Gems

Pocket Gems

Monetizing User Generated Content

Pocket Gems

Monetizing User Generated Content
gaming

Episode's vibrant user community was a valuable revenue asset waiting to be developed. Summer led a program that increased the scale. Users posted their own stories on the app, then partnered with Episode to turn it into a sophisticated monetization model. ~$20M annual ad revenue; 2.5B+ ad impressions; up to ~$650K/week in UGC story revenue

YOU'VE EXPLORED 0% OF THIS SPACE
Nibble Games

Nibble Games

Creating a Successful Platform for Daily Casual Games

Nibble Games

Creating a Successful Platform for Daily Casual Games
gaming

What if a brand-new gaming portfolio could grow to 450k monthly active users—without a single dollar of advertising spend? As the co-creator of Nibble, featuring flagship games Maptap and Noggle, Summer launched and runs a daily gaming destination populated with simple and uncannily addictive casual experiences.

Playdom

Playdom

The Hypergrowth Era: Director of Product & Marketing

Playdom

The Hypergrowth Era: Director of Product & Marketing
gaming

Playdom was one of the fastest growing and most innovative social gaming companies in the world. Summer steadied the ship by leading the company’s acquisition and integration of 12 competing studios in an 18-month time span. Scaled company to 600 employees and 11 offices worldwide. She went on to lead central product and marketing (monetization, virals and paid marketing). Oversaw a team that managed multi-million paid media budgets engaging millions of daily active players, with industry leading ARPU.

Playdom

Playdom

The Disney Sale: Associate General Counsel

Playdom

The Disney Sale: Associate General Counsel
gaming

When Playdom’s market dominance culminated in acquisition by Disney, the critical question was how to integrate the two companies. Summer led the sale process and integration. Prior to leading the central product and marketing org, she negotiated a complicated set of commercial contracts that included IP licensing with NBA, ESPN and Marvel. Managed $763M sale and a $76M+ venture capital raise

Skybound Stories

Skybound Stories

Building a Distributed Studio from Zero

Skybound Stories

Building a Distributed Studio from Zero
gaming

Summer built and led a new studio for interactive, episodic storytelling based on The Walking Dead, Invincible and other Skybound-owned IP. WIthin weeks, she recruited and deployed some of the best engineers, designers and storytellers from animation and gaming, working remotely for a nearly 24/7 sophisticated virtual pipeline. Starting from scratch, we were ready to produce episodes within two months. To validate the pipeline and art style, we produced a short film prototype in three weeks.

Pocket Gems

Pocket Gems

Talent and Studio Partnerships

Pocket Gems

Talent and Studio Partnerships
gaming

Summer drove a model to capture awareness for Pocket Gems’ Episode by launching development and co-marketing partnerships with studios, pop-stars and YouTubers. Notable partnerships secured include Clueless, Paramount Pictures, Pitch Perfect, and Universal Studios.

Sequel

Sequel

Building a Storytelling Platform

Sequel

Building a Storytelling Platform
gaming

Before GPT and Claude, Sequel proved the potential of chat-based interaction. To grow Sequel into a story platform with hundreds of thousands of monthly active users, Summer led strategic partnerships, product development, content development and launches (including with Now You See Me, The Walking Dead, J-12, Meta and Kik).

Pocket Gems

Pocket Gems

Monetizing User Generated Content

Pocket Gems

Monetizing User Generated Content
gaming

Episode's vibrant user community was a valuable revenue asset waiting to be developed. Summer led a program that increased the scale. Users posted their own stories on the app, then partnered with Episode to turn it into a sophisticated monetization model.

Nibble Games

Nibble Games

Creating a Successful Platform for Daily Casual Games

Nibble Games

Creating a Successful Platform for Daily Casual Games
gaming

What if a brand-new gaming portfolio could grow to 450k monthly active users—without a single dollar of advertising spend? As the co-creator of Nibble, featuring flagship games Maptap and Noggle, Summer launched and runs a daily gaming destination populated with simple and uncannily addictive casual experiences.

Playdom

Playdom

The Hypergrowth Era: Director of Product & Marketing

Playdom

The Hypergrowth Era: Director of Product & Marketing
gaming

Playdom was one of the fastest growing and most innovative social gaming companies in the world. Summer steadied the ship by leading the company’s acquisition and integration of 12 competing studios in an 18-month time span. Scaled company to 600 employees and 11 offices worldwide. She went on to lead central product and marketing (monetization, virals and paid marketing). Oversaw a team that managed multi-million paid media budgets engaging millions of daily active players, with industry leading ARPU.

Playdom

Playdom

The Disney Sale: Associate General Counsel

Playdom

The Disney Sale: Associate General Counsel
gaming

When Playdom’s market dominance culminated in acquisition by Disney, the critical question was how to integrate the two companies. Summer led the sale process and integration. Prior to leading the central product and marketing org, she negotiated a complicated set of commercial contracts that included IP licensing with NBA, ESPN and Marvel. Managed $763M sale and a $76M+ venture capital raise

Skybound Stories

Skybound Stories

Building a Distributed Studio from Zero

Skybound Stories

Building a Distributed Studio from Zero
gaming

Summer built and led a new studio for interactive, episodic storytelling based on The Walking Dead, Invincible and other Skybound-owned IP. WIthin weeks, she recruited and deployed some of the best engineers, designers and storytellers from animation and gaming, working remotely for a nearly 24/7 sophisticated virtual pipeline. Starting from scratch, we were ready to produce episodes within two months. To validate the pipeline and art style, we produced a short film prototype in three weeks.

Pocket Gems

Pocket Gems

Talent and Studio Partnerships

Pocket Gems

Talent and Studio Partnerships
gaming

Summer drove a model to capture awareness for Pocket Gems’ Episode by launching development and co-marketing partnerships with studios, pop-stars and YouTubers. Notable partnerships secured include Clueless, Paramount Pictures, Pitch Perfect, and Universal Studios.

Sequel

Sequel

Building a Storytelling Platform

Sequel

Building a Storytelling Platform
gaming

Before GPT and Claude, Sequel proved the potential of chat-based interaction. To grow Sequel into a story platform with hundreds of thousands of monthly active users, Summer led strategic partnerships, product development, content development and launches (including with Now You See Me, The Walking Dead, J-12, Meta and Kik).

Pocket Gems

Pocket Gems

Monetizing User Generated Content

Pocket Gems

Monetizing User Generated Content
gaming

Episode's vibrant user community was a valuable revenue asset waiting to be developed. Summer led a program that increased the scale. Users posted their own stories on the app, then partnered with Episode to turn it into a sophisticated monetization model.

Nibble Games

Nibble Games

Creating a Successful Platform for Daily Casual Games

Nibble Games

Creating a Successful Platform for Daily Casual Games
gaming

What if a brand-new gaming portfolio could grow to 450k monthly active users—without a single dollar of advertising spend? As the co-creator of Nibble, featuring flagship games Maptap and Noggle, Summer launched and runs a daily gaming destination populated with simple and uncannily addictive casual experiences.

Playdom

Playdom

The Hypergrowth Era: Director of Product & Marketing

Playdom

The Hypergrowth Era: Director of Product & Marketing
gaming

Playdom was one of the fastest growing and most innovative social gaming companies in the world. Summer steadied the ship by leading the company’s acquisition and integration of 12 competing studios in an 18-month time span. Scaled company to 600 employees and 11 offices worldwide. She went on to lead central product and marketing (monetization, virals and paid marketing). Oversaw a team that managed multi-million paid media budgets engaging millions of daily active players, with industry leading ARPU.

Playdom

Playdom

The Disney Sale: Associate General Counsel

Playdom

The Disney Sale: Associate General Counsel
gaming

When Playdom’s market dominance culminated in acquisition by Disney, the critical question was how to integrate the two companies. Summer led the sale process and integration. Prior to leading the central product and marketing org, she negotiated a complicated set of commercial contracts that included IP licensing with NBA, ESPN and Marvel. Managed $763M sale and a $76M+ venture capital raise

Skybound Stories

Skybound Stories

Building a Distributed Studio from Zero

Skybound Stories

Building a Distributed Studio from Zero
gaming

Summer built and led a new studio for interactive, episodic storytelling based on The Walking Dead, Invincible and other Skybound-owned IP. WIthin weeks, she recruited and deployed some of the best engineers, designers and storytellers from animation and gaming, working remotely for a nearly 24/7 sophisticated virtual pipeline. Starting from scratch, we were ready to produce episodes within two months. To validate the pipeline and art style, we produced a short film prototype in three weeks.

Pocket Gems

Pocket Gems

Talent and Studio Partnerships

Pocket Gems

Talent and Studio Partnerships
gaming

Summer drove a model to capture awareness for Pocket Gems’ Episode by launching development and co-marketing partnerships with studios, pop-stars and YouTubers. Notable partnerships secured include Clueless, Paramount Pictures, Pitch Perfect, and Universal Studios.

Sequel

Sequel

Building a Storytelling Platform

Sequel

Building a Storytelling Platform
gaming

Before GPT and Claude, Sequel proved the potential of chat-based interaction. To grow Sequel into a story platform with hundreds of thousands of monthly active users, Summer led strategic partnerships, product development, content development and launches (including with Now You See Me, The Walking Dead, J-12, Meta and Kik).

Pocket Gems

Pocket Gems

Monetizing User Generated Content

Pocket Gems

Monetizing User Generated Content
gaming

Episode's vibrant user community was a valuable revenue asset waiting to be developed. Summer led a program that increased the scale. Users posted their own stories on the app, then partnered with Episode to turn it into a sophisticated monetization model.

CREATIVE GROUNDING. SYSTEMS EXECUTION.

Let's build.

sw@summerwatson.com

CREATIVE GROUNDING. SYSTEMS EXECUTION.

Let's build.

sw@summerwatson.com

VISION & WORDS BY DOUBTLESS

ART & DESIGN BY JAEDYN TANG

VISION & WORDS BY DOUBTLESS

ART & DESIGN BY JAEDYN TANG